Lab 4 - Mutability
“Immutable
objects are simple. They can only be in one state, which is carefully
controlled by the constructor. One of the most difficult elements of program
design is reasoning about the possible states of complex objects. Reasoning about
the state of immutable objects, on the other hand, is trivial.
Immutable objects are also safer. Passing a mutable object to untrusted code, or otherwise publishing it where untrusted code could find it, is dangerous — the untrusted code might modify its state, or, worse, retain a reference to it and modify its state later from another thread. On the other hand, immutable objects cannot be subverted in this manner by malicious or buggy code, so they are safe to share and publish freely without the need to make defensive copies.”
Immutable objects are also safer. Passing a mutable object to untrusted code, or otherwise publishing it where untrusted code could find it, is dangerous — the untrusted code might modify its state, or, worse, retain a reference to it and modify its state later from another thread. On the other hand, immutable objects cannot be subverted in this manner by malicious or buggy code, so they are safe to share and publish freely without the need to make defensive copies.”
—Brian Goetz, Java Concurrency in Practice
Introduction
An immutable object is one whose externally visible
state cannot change after it is instantiated. The String, Integer, and
BigDecimal classes in the Java class library are examples of immutable objects
-- they represent a single value that cannot change over the lifetime of the
object.
Lab
Instructions:
Consider the following
code:
import java.util.Date;
public final class Planet {
String name;
privatefinalDate discoveryDate;
public
Planet (String name, Date discoveryDate) {
this.name = name;
this.discoveryDate = new
Date(discoveryDate.getTime());
}
public
String getName() {
return name;
}
public Date
getDiscoveryDate() {
return
new Date(discoveryDate.getTime());
}
}
1. Is this program immutable?
If you think it is not, what changes would need to be implemented and why? If
you think it is, explain why? To explain you need to create a tester class to
run the code and see if you can change any values.
2. Did you notice anything
about the Date object? The Date object is no longer used in the latest versions
of Java. Research why this is so and how it relates to Mutable Code.
3. Using what you have
learned about Mutability. Detail a strategy that could be used for defining
immutable objects.
Remember
to write your conclusions on your
work.
Submission and Grading Details
This lab will
form part of your complete Lab book, which must be submitted at the end of the
module. You must reference your work.
You should follow the layout of a typical lab book, and add extra
headings as necessary. Sample layout below:
·
Lab3 Mutability
o
Description
o
Aims
o
Method
o
Results
§ Section 1 What is Mutability and Immutability
§ Section 2 Immutable Code or Mutable Code?
§ Section 3 Deprecated Object ‘Date’
§ Section 4 A strategy for defining immutable objects
o
Conclusions
o
Appendix
References
|
Marks Available
|
Description
|
5
|
Aims
|
5
|
Method
|
5
|
Results/Testing/Evaluation
|
10
|
Is code Mutability or
Not, explain
|
15
|
Deprecated Object ‘Date’
|
10
|
Outline
a Strategy that could be used
|
10
|
Conclusion
|
40
|
|
|
TOTAL
|
100
|
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